Activision Blizzard believes that the addition of King』s highly-complementary business will position Activision Blizzard as a global leader in interactive entertainment across mobile, console and PC platforms, and positions the company for future growth. The combined company will have a world-class interactive entertainment portfolio of top-performing franchises, including two of the top five highest-grossing mobile games in the U.S. (Candy Crush Saga?, Candy Crush Soda Saga?), the world』s most successful console game franchise (Call of Duty?), and the world』s most successful personal computing franchise (World of Warcraft?), as well as such well known franchises as Blizzard Entertainment』s Hearthstone?: Heroes of Warcraft?, StarCraft?, and Diablo? and Activision Publishing』s Guitar Hero?, Skylanders? and Destiny, along with over 1,000 game titles in its library.
再看看 CEO 是怎麼說的:
The combined revenues and profits solidify our position as the largest, most profitable standalone company in interactive entertainment. With a combined global network of more than half a billion monthly active users, our potential to reach audiences around the world on the device of their choosing enables us to deliver great games to even bigger audiences than ever before.
3. 整合合作是趨勢 縱觀近幾年科技行業,橫向的整合都是趨勢。遊戲行業的高度競爭使合併共存的選擇更make sense 4. 有人評論這是暴雪在移動端擴張的策略,這點不太好說是不是主因,因為基於產品優勢和用戶橫向cross promotion的難度,收購Supercell或是Kabam或許是更好的選擇。至於59億的收購價格是否合理,還需要看後續的市場表現,真心期待一款三消類call of duty。。。
很想知道知乎遊戲板塊的人都是玩遊戲的,還是做遊戲的。
tablet太大,拿著手累
說明下一部遊戲應該是老滾like或者巫師like類的沙盒rpg,裡面有和npc的對戰收集小遊戲《魔獸三消》
之前,King已經收購了我最喜歡的《戰場爭鋒》的開發商Z2,被認為是為了對抗game of war這種排行榜頂端的策略手游,King也要有自己的策略遊戲。 現在King被動視暴雪收購,讓我無比期待《戰場爭鋒》的續作會做成什麼樣了!! 看來手游業界和端游的最大區別,就是大公司必須有款拳頭級的重度策略遊戲,提供穩定的高忠誠度的用戶和源源不斷的高收入,而背後的最重要條件都是高留存和高互動互相支持缺一不可~!看看人家業界大佬考慮的是什麼!整合!布局!!我們的手游廠商想的是什麼?禮包!挖坑!尼瑪就這水平!!
手游撈錢快