馬里奧網球ACE 1.2.0更新與平衡型修正翻譯

馬里奧網球ACE 1.2.0更新與平衡型修正翻譯

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Version 1.2.0

  • Game Balance Updates
  • 遊戲平衡性更新
    • We have increased the minimum energy level used for a Zone Shot

      serve from 25% to 30%. 33% energy is still needed in order to trigger

      the shot.
    • 我們將可以狙擊發球的最少消耗能量由25%提高到了30%,使用狙擊發球仍然需要33%的能量。(也就是狙擊發球現在只要使用就會最少吃掉30%的能量)
    • We have shortened the distance a character is pushed back when

      returning a shot that pushes the opponent to the back of the court, such

      as a Max Charge Shot.
    • 我們縮短了當玩家擊回可以擊退玩家的球(比如最大蓄力擊球)時被擊退的距離
      • The player can reduce the impact of being pushed back by returning a

        Topspin and Lob with a Slice, a Slice with a Topspin, and a Flat with a

        Flat.
      • 玩家可以通過用上旋球擊回切削球,切削球擊回上旋球,平擊球擊回平擊球來降低被擊退的影響。
    • We have adjusted the way the ball bounces back when hitting the center mast on the Savage Sea court.
    • 我們調整了球擊中洶湧大海球場的中間桅杆時的反彈行為。
  • Additional Settings
  • 增加設置
    • Options: Players can now switch the controls of Trick Shots to use only the Right Stick.
    • 玩家現在可以切換技術擊球為只使用右搖桿模式。(現在有右搖桿only,雙擊X鍵和都可以使用三種模式)
      • When holding the Joy-Con sideways, you can complete a Trick Shot by

        pressing up on the directional buttons (or the Y button) twice,

        regardless of the settings.
      • 水平握持Joy-Con的時候可以無視設置使用雙擊上鍵或Y鍵來進行技術擊球。
    • Free Play: You can now choose Stadium Only when entering search conditions when searching for players online via Invite Anyone.
    • 自由對戰:現在可以在搜尋互聯網對手時選擇僅使用標準球場
    • We have added Full (6-game, 1-set match) to Free Play and Swing Mode.
    • 為揮動模式和自由對戰加入了六局一盤的完整對局(現在有「輕鬆」「認真」「堅持到底」三個選項)
  • Changes to Adventure Mode
  • 冒險模式改動
    • It is now possible to retry a mission without returning to the world map after failing.
    • 現在可以在任務失敗後不返回大地圖立即重試。
    • You can now retry a mission while from the pause menu without quitting the mission.
    • 現在可以在暫停選單中直接選擇重試。
    • How to Play: It is now easier to hit a Block during the tutorial.
    • 教程:現在在教程中格擋擊球更加容易。
    • Forest Practice Court: We have adjusted the charge amount of the opponent』s Charge Shot.
    • 吞食花森林的練習場:我們調整了對手蓄力擊球的蓄力數量。
    • Detour: We have adjusted the charge amount of the opponent』s Charge Shot and likelihood of using a Zone Shot.
    • 迷拉鏡洋館的小路:我們調整了對手距離擊球的蓄力數量和使用狙擊的概率
    • Savage Sea: We have adjusted the charge amount of the opponent』s Charge Shot and likelihood of using a Zone Shot.
    • 洶湧海洋:我們調整了對手距離擊球的蓄力數量和使用狙擊的概率
  • Changes to Swing Mode
  • 揮動模式的調整
    • Rally Challenge: The Smash Point will not appear during Rally Challenge in Swing Mode.
    • 扣殺點現在不會在挑戰過程中出現
    • The image showing how to hold the Joy-Con is now a video demonstrating how to hold it.
    • 如何握持Joy-Con的圖片現在變成了一段短視頻
  • Fixes to Online Tournament Ratings
  • 在線錦標賽得分的修正
    • Your rating will no longer go up when you lose a match.
    • 現在失敗後不會再得到積分
      • When you win a match, your rating will not go down, and when you

        lose a match, your rating will not go up. Your rating will change based

        on the result of the match, but the amount it changes will be based on

        your opponent』s rating and on the content of the match. (The change may

        also be zero.)

      • 當贏得比賽時積分不會下降,輸掉比賽時積分不會上升。變化的幅度將取決於比賽的結果和對手的分數(也有可能不發生變化)
    • If the software is forcibly closed during a match, your number of losses will increase, and your rating will go down by 0.5%.
    • 若在比賽中遊戲被強制關閉,比賽將記錄為負場,分數將會被扣除0.5%
      • If multiple intentional disconnections are detected, they may not be reflected in your ranking.
      • 如果故意短線次數過多,分數將不會再反映到排行榜中
    • Starting with the August 2018 tournament, the ability to sort by rating will be added to the ranking board.
    • 從2018年八月賽開始,加入了按照積分排序的排行榜
      • Along with this, the ranking board for total accumulated points will

        no longer display rating. You will be able to check your own rating for

        the month of July by looking at Results on the left-hand side of the

        tournament display.
      • 與此同時,分數排行榜中將不會再顯示積分,你可以在自己的積分旁邊看到自己的上月度積分。
    • At the start of each new month, your starting rating will change

      based on results from play the previous month. (This will be reflected

      as of the change from July to August.)

    • 從七月-八月開始,次月的積分將取決於前月的積分
      • Rating of 2,000 or less - starts at 2,000
      • 2000分以下將從2000分開始
      • Rating between 2,000 and 2,500 - rating stays the same
      • 2000到2500分之間的不會發生變化
      • Rating above 2,500 - 1/10th of the amount over 2,500 will be added to 2,500 to determine the rating
      • 超過2500分的將會以((舊積分-2500)/10)+2500分 開始
      • Note: If you did not play the previous month, or if any irregular data is discovered, your rating will be reset to 2,000.
      • 如果完全沒有在前月進行遊戲或者有其他異常情況發生,分數將從2000分開始
  • Changes to Character Abilities
  • 角色屬性變化
    • The abilities of certain characters have been changed.
    • 許多角色的屬性發生了變化
      • 奇諾比奧(Toad)
        • Slightly increased the distance at which he can return the ball without lunging.
        • 輕微提高了不使用救球進行擊回的範圍。
        • Shortened the amount of time he is stationary after lunging at a ball.
        • 降低了進行救球後所需的恢復時間
        • Increased the height he can return a ball.
        • 增加了能夠擊回的球的高度
        • Slightly increased the speed at which Toad can reach his highest movement speed.
        • 輕微提高了奇諾比奧的移動的加速度
      • 奇諾比珂(Toadette)
        • Slightly increased the distance at which she can return the ball without lunging.
        • 輕微提高了不使用救球進行擊回的範圍。
        • Shortened the amount of time she is stationary after lunging at a ball.
        • 降低了進行救球後所需的恢復時間
        • Increased the height she can return a ball
        • 增加了能夠擊回的球的高度.
        • Slightly increased the speed of her volley shot.
        • 輕微增加了截擊球的球速
      • 瓦里奧(Wario)
        • Increased the distance at which he can return the ball without lunging.
        • 提高了不使用救球進行擊回的範圍。
        • Slightly increased his ability to aim for the edges of the sideline.
        • 輕微提高了將球壓向邊線的能力
        • Slightly increased the speed of his volley shot.
        • 輕微增加了截擊球的球速
      • 庫霸王Jr.(Bowser, Jr.)
        • Slightly shortened the distance he can return a ball using a sideways Trick Shot.
        • 輕微降低了使用側向技術擊球時能夠進行回擊的距離
        • Slightly decreased the distance at which he can return the ball without lunging.
        • 輕微降低了不使用救球進行擊回的範圍。
        • Slightly shortened the distance he can lunge to hit a ball.
        • 輕微降低了使用救球進行擊回的範圍。
        • Slightly decreased the height of balls he can return.
        • 輕微降低了能夠擊回的球的高度.
        • Decreased his ability to aim for the edges of the sideline.
        • 降低了將球壓向邊線的能力
        • Slowed down the speed of balls he returns.
        • 降低了擊回的球的球速
        • Slightly decreased the speed at which he can reach his highest movement speed.
        • 輕微降低了移動的加速度
      • 瓦路易吉(Waluigi)
        • Slightly shortened the distance he can return a ball using a sideways Trick Shot.
        • 輕微降低了使用側向技術擊球時能夠進行回擊的距離
        • Slightly decreased the distance at which he can return the ball without lunging.
        • 輕微降低了不使用救球進行擊回的範圍。
        • Slightly shortened the distance he can lunge to hit a ball.
        • 輕微降低了使用救球進行擊回的範圍。
        • Decreased his ability to aim for the edges of the sideline.
        • 降低了將球壓向邊線的能力
        • Slightly decreased the top speed at which he moves.
        • 輕微降低了最大移動速度
        • Slightly decreased the speed of his volley shot.
        • 輕微降低了擊回的球的球速
      • 汪汪(Chain Chomp)
        • Slightly shortened the distance he can return a ball using a sideways Trick Shot.
        • 輕微降低了使用側向技術擊球時能夠進行回擊的距離
        • Greatly shortened distance he can lunge to hit a ball.
        • 大幅降低了使用救球進行擊回的範圍。
      • 酷霸王(Bowser)
        • Slightly shortened the distance he can return a ball using a sideways Trick Shot.
        • 輕微降低了使用側向技術擊球時能夠進行回擊的距離
      • 羅莎塔(Rosalina)
        • Slightly decreased the height of balls she can hit back.
        • 輕微降低了能夠擊回的球的高度.
      • 噓噓鬼(Boo)
        • Slightly decreased the height of balls he can hit back.
        • 輕微降低了能夠擊回的球的高度.
      • 慢慢龜(Koopa Troopa)
        • Adjusted the accuracy of Body Shot when he is in his shell so that it matches what is seen on the screen.
        • 調整了慢慢龜縮在殼中時球擊中身體時的判定使其和屏幕顯示的更加相符

(截擊球指飛來的球還未落地之前進行的擊球)

  • Other Changes
  • 其他改動
    • Fixed an issue where the 「Too Early」 block timing indicator would

      appear when you are not pressing a shot button, while using a Trick Shot

      to return a ball from a Zone Shot or another Special Shot.
    • 修復了在使用技術擊球來擊回狙擊或特別擊球時就算沒有按下擊球鍵也會出現「Too Early」的問題
      • It is possible to block the ball from a Zone Shot or another Special

        Shot by pressing the shot button with good timing, even when while

        using a Trick Shot.
      • 在使用技術擊球擊回狙擊或特別擊球時也可以通過在合適的時機按下擊球鍵進行成功格擋
    • Fixed an issue where it became easy to succeed at a normal block

      during a 1-point rally in the period between a perfectly timed Trick

      Shot and the next shot that was not a perfectly timed Trick Shot.
    • 修復一回合內在一次成功的技術擊球和下一次不成功的技術擊球之間可以更容易地進行格擋的問題。
      • Your energy gauge will refill greatly when you hit a Trick Shot with the best timing possible.
      • 進行技術擊球的時間點越精確給予的能量越多
      • This issue will not occur during Zone Speed or blocks performed during Trick Shots.
      • 這個問題在加速時進行格擋或使用技術擊球時進行格擋的時候不會發生
    • Fixed an issue where the energy gauge would show as yellow instead

      of red when your remaining energy is between 1/3rd and very little.
    • 修復了剩餘能量非常接近三分之一的時候能量條顯示為黃色而不是紅色的問題
    • Fixed an issue in online tournaments where the character icon was

      horizontally inverted as it entered the tournament display block on the

      right side.
    • 修復了在線錦標賽中角色圖標在右側被水平翻轉了的問題
    • Fixed an issue where the game would stop when connectivity was especially poor during local wireless or Internet matches.
    • 修復了在本地區域網或互聯網遊戲時連接質量過差將會導致遊戲停止的問題
    • Fixed various issues related to the display of text.
    • 修復了多處文本顯示問題

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